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On Friday, March 3, the Serious Games Meetup Group convenes at 10:30 a.m. in Lyons Room 122 for a very special opportunity: learn to build a game environment! Attendees will learn how to build a basic structure of a First Person Shooter (FPS) game, minus the shooting, using Unity game engine. No knowledge of programming is required.

bj_blazkowiczBJ Blazkowicz is an American spy of Polish decent and protagonist of the Wolfenstein 3D computer game (id Software, 1992). His goal in the game is to fight the Nazis behind enemy lines and save the world from their evil. The game is considered to be the starting point of the First-Person Shooter (FPS) genre which still dominates the game industry today.

PJ Moskal, PhD, associate professor in digital media arts, will conduct a workshop on how to build a FPS game prototype that could be utilized for educational purposes such as architectural visualizations, training applications and others.

Bring your own computer with Unity installed (free download at or use a lab computer.

Submitted by: Mark Gallimore, PhD, instructional designer, COLI