In the February Serious Games Meetup, we kicked off 2018 with a less formal session, during which we discussed various possibilities for gaming in education. But beyond simply using off-the-shelf, finished games in classrooms and online courses, we also focused on digital game creation tools. Professor P.J. Moskal, DMA, demonstrated how the game building toolset Unity could be used to create landscapes. Faculty from the Fine Arts, Religious Studies, Military Science, DMA, and History discussed various possibilities where students create 3D landscapes to illustrate historical or professional concepts. Various disciplines are concerned with the relationship between society and landscape, so terrain creation tools offer tremendous possibilities for interactive lessons and online projects.