In my talk next week I will be discussing the mathematics behind the popular children’s Card game Spot It!. This game has a fascinating trick where any pair of cards will only have one matching symbol between them. At first glance this seems impossible, or highly unlikely. How do you design for this. Upon further inspection, it is an application of the finite projective plane and graph theory. I will discuss building up the plane, the theoretical missing cards in Spot It, and the relation to other games.