BJ Blazkowicz is an American spy of Polish decent and protagonist of the Wolfenstein 3D computer game ( id Software, 1992). His goal in the game is to fight the Nazis behind enemy lines and save the world from their evil. The game is considered to be the starting point of the First-Person Shooter (FPS) genre which is still dominating the game industry today.
PJ Moskal, a Polish-American professor in the Canisius DMA program, will conduct a workshop on how to build an FPS game prototype (minus the shooting!) that could be utilized for educational purposes such as architectural visualizations, training applications, and others. In this one hour workshop, taking place on Friday, March 3 at 10:30 AM in LY122, you will build a basic structure of an FPS game using the Unity game engine – no knowledge of programming is required. Bring your own computer with Unity installed (free download at www.unity3d.com/download ) or use a lab computer.